Subtitling and dubbing as teaching resources for learning English as a foreign language using Clipflair software

نویسندگان

چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

critical period effects in foreign language learning:the influence of maturational state on the acquisition of reading,writing, and grammar in english as a foreign language

since the 1960s the age effects on learning both first and second language have been explored by many linguists and applied linguists (e.g lennerberg, 1967; schachter, 1996; long, 1990) and the existence of critical period for language acquisition was found to be a common ground of all these studies. in spite of some common findings, some issues about the impacts of age on acquiring a second or...

15 صفحه اول

Use of Articles in Learning English as a Foreign Language: A Study of Iranian English Undergraduates

The significance of error analysis for the learner, the teacher and the researcher is now widely recognized. Earlier studies of error analysis concentrated on intersystematic comparison of the “native language” and the “target language” and drew the required data largely from intuitions and impressionistic observations. This study was conducted on the basis of the following observations: (1) to...

متن کامل

the effectiveness of strategy-based instruction in teaching english as a second or foreign language: a meta-analysis of experimental studies

a large number of single research studies on the effects of strategy-based instruction (sbi) in teaching english as a foreign or second language has been conducted so far. however, the lack of a comprehensive meta-analysis targeting the effectiveness of english language sbi is observed. moreover, the findings of experimental studies regarding the context of the english language, proficiency lev...

Integration of Serious Games in Teaching English as a Foreign Language to Iranian Children

Nowadays computers are increasingly being incorporated into school curriculums and serious games are occupying the educational games markets. This article addressed the integration of serious games as tools for learning and teaching English in Iranian schools to zero-beginner students. An experiment was concluded using Computer Assisted Language Learning (CALL) to investigate the effectiveness ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Lenguaje y Textos

سال: 2020

ISSN: 2530-0075,1133-4770

DOI: 10.4995/lyt.2020.12690